
To work around the engine bug, causing skills to level up, Enderal now requires full game restart, if user wants to start a new game after quitting to the main menu. Added a bug report link to the main menu, opening the Enderal SE discord.


Fixed incorrect water type near a bandit camp near Ark (reported by Atmene). Merged Armor Addon Fix for Qyranians and Arazealeans by SatansFetusLegs (thanks!). Fixed chatter about disappeared Rhalaims before the quest even started. Fixed apparitions fleeing from enemies when in the werewolf form (Soul Caller). Fixed Mimicry not working in the Undercity. Fixed compatibility of Lishari's ritual with Better Jumping SE. Fixed a dialog option with Silia Foxhand not showing up due to being too long. Switched loadingmenu.swf to 60 FPS - yes, it is now even faster. Instead of setting the volume to 100%, it's increased by 15-25% and restored afterwards. Improved audio volume manipulation in the accusation scene. Jespar might stop following player in the Word of the Dead after combat (reported by Wolf00). Working Shadow Dancer affinity: if a weak enemy was killed under the Psychosis effect, it will be reanimated to fight on player's side for 60 seconds.

Fixes loose bones stalking player in exterior cells. Dead skeletons now use the rigid skeleton model, like Skyrim does. Modded dialoguemenu.swf requires re-patching to use this fix. Fixed inability to open quest journal in locked dialogs. Added Polish translation by Anna Łagowska, Szymon Wrzos, Bartłomiej Jabłoński, and contributors.
